Case04 / 05

Concord

Designing trust after the bet

Concord is a prediction-market product concept designed around the full lifecycle, not just the bet. Evidence, disputes, voting, and resolution all have to feel understandable and fair.

Role
UX Designer
Period
2023
Scope
Experience strategy / Information architecture / Interaction design / Dispute flows / Interface design / Product concept
UXProduct role
4 stagesCreate, discuss, vote, resolve
2023Product concept

The problem

Prediction markets compress uncertainty into a price, but credibility is tested after the market closes. If evidence is difficult to assess, dispute windows are ambiguous, or resolution feels opaque, the interface has failed at the moment trust matters most.

I designed the experience around the complete market lifecycle: creation and staking, evidence-backed discussion, timed disputes, voter selection, resolution, and claims. The goal was to keep the rules visible without turning the product into a rulebook.

Working idea

The product is not only the prediction. It is the path to resolution.

How it fits together

A simple model of the system behind the interface.

  1. 01

    Create

    State the claim, outcome choices, stake, and timing.

  2. 02

    Discuss

    Connect evidence and discourse to the market itself.

  3. 03

    Vote

    Make selection, incentives, and the dispute window explicit.

  4. 04

    Resolve

    Close the loop with a visible result and claim state.

Key decisions

The choices that shaped the work.

01

Treat time as interface state

Staking, dispute, voting, and resolution periods change what people can do and what an outcome means. Those periods are presented as explicit product states, supported by countdowns and notification logic rather than buried in policy.

02

Keep evidence beside the claim

Discussion and submitted evidence belong in the market experience. Keeping them attached to the disputed claim gives voters a shared context and makes the path to resolution easier to audit.

03

Expose the incentive model

Stake, reputation, randomized voter selection, and rewards shape behavior. The interface explains those mechanics so fairness comes from understandable rules, not visual polish.

04

Design resolution as a product state

A resolved market needs a durable summary: the winning outcome, vote distribution, payout detail, contributor reward, and the action available next. Resolution is the closing experience, not an administrative afterthought.

The work

Original artifacts, cropped and sequenced to show the decisions behind them.

Concord journey from market creation to staking, discourse, voting, and resolution
01

Lifecycle model. Market creation, staking, discourse, voting, and resolution are treated as one continuous trust journey.

Concord market creation, outcome betting, and voter selection interface concepts
02

Creation and participation. The claim, outcome, stake, timing, and voter incentives are made visible before resolution is needed.

Concord dispute submission and market resolution interface concepts
03

Dispute and resolution. Evidence, voting status, final outcome, payout detail, and claim action close the market loop.

Concord prediction market feed concepts
04

Public market feed. Market state and participation signals help people understand where attention or action is needed.

Concord developer platform concept
05

Platform framing. Markets and applications are organized as a system that can support more than one prediction experience.

Concord community and go-to-market strategy
06

Community layer. Moderated discussion and transparent resolution are carried into the product’s participation strategy.

What this case shows

A product concept, not a claim about adoption

This case demonstrates the designed market lifecycle and interface logic. It does not claim adoption, production performance, or business impact that the available public material cannot support.

What the work delivered

Stated plainly, without padding the result.

  1. 01

    Defined a complete prediction-market journey from market creation through dispute and resolution.

  2. 02

    Integrated evidence, moderated discussion, and timed voting into the core interaction model.

  3. 03

    Made incentive, reputation, voter-selection, notification, and payout logic visible in the experience.

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